October 27, 2011
Similar papers 4
December 4, 2019
The spaces of triangulations of a given manifold have been widely studied. The celebrated theorem of Pachner~\cite{Pachner} says that any two triangulations of a given manifold can be connected by a sequence of bistellar moves, or Pachner moves, see also~\cite{GKZ,Nabutovsky}. In the present paper we consider groups which naturally appear when considering the set of triangulations with fixed number of simplices of maximal dimension. There are three ways of introducing this gr...
December 31, 2018
We present a practical algorithm to test whether a 3-manifold given by a triangulation or an ideal triangulation contains a closed essential surface. This property has important theoretical and algorithmic consequences. As a testament to its practicality, we run the algorithm over a comprehensive body of closed 3-manifolds and knot exteriors, yielding results that were not previously known. The algorithm derives from the original Jaco-Oertel framework, involves both enumera...
September 25, 2000
We introduce a numerical isomorphism invariant p(T) for any triangulation T of S^3. Although its definition is purely topological (inspired by the bridge number of knots), p(T) reflects the geometric properties of T. Specifically, if T is polytopal or shellable then p(T) is `small' in the sense that we obtain a linear upper bound for p(T) in the number n=n(T) of tetrahedra of T. Conversely, if p(T) is `small' then T is `almost' polytopal, since we show how to transform T ...
March 24, 2010
This survey article describes the algorithmic approaches successfully used over the time to construct hyperbolic structures on 3-dimensional topological "objects" of various types, and to classify several classes of such objects using such structures.
August 2, 2021
We give a bounded runtime solution to the homeomorphism problem for closed hyperbolic 3-manifolds. This is an algorithm which, given two triangulations of hyperbolic 3-manifolds by at most $t$ tetrahedra, decides if they represent the same hyperbolic 3-manifold with runtime bounded by \[ 2^{2^{t^{O(t)}}}.\] We do this by first finding a hyperbolic structure on each manifold given as a geometric triangulation and then comparing the two as geometric manifolds.
March 15, 2016
This article presents an improvement and extension of the heuristic first presented by Hougardy, Lutz, and Zelke in 2010 for realizing triangulated orientable surfaces with few vertices by a simplex-wise linear embedding. The improvement consists in the applicability to non-orientable surfaces (simplex-wise linear immersions) as well as symmetric realizations. With the help of our algorithm, numerous - often symmetric - realizations of non-orientable surfaces with the minimal...
June 24, 2005
We describe an algorithm for the enumeration of (candidates of) vertex-transitive combinatorial $d$-manifolds. With an implementation of our algorithm, we determine, up to combinatorial equivalence, all combinatorial manifolds with a vertex-transitive automorphism group on $n\leq 13$ vertices. With the exception of actions of groups of small order, the enumeration is extended to 14 and 15 vertices.
March 18, 2024
The Heegaard genus is a fundamental invariant of 3-manifolds. However, computing the Heegaard genus of a triangulated 3-manifold is NP-hard, and while algorithms exist, little work has been done in making such an algorithm efficient and practical for implementation. Current algorithms use almost normal surfaces, which are an extension of the algorithm-friendly normal surface theory but which add considerable complexity for both running time and implementation. Here we take ...
July 18, 2002
0-efficient triangulations of 3-manifolds are defined and studied. It is shown that any triangulation of a closed, orientable, irreducible 3-manifold M can be modified to a 0-efficient triangulation or M can be shown to be one of the manifolds S^3, RP^3 or L(3,1). Similarly, any triangulation of a compact, orientable, irreducible, boundary-irreducible 3-manifold can be modified to a 0-efficient triangulation. The notion of a 0-efficient ideal triangulation is defined. It is s...
October 27, 2001
We present an algorithm to unfold any triangulated 2-manifold (in particular, any simplicial polyhedron) into a non-overlapping, connected planar layout in linear time. The manifold is cut only along its edges. The resulting layout is connected, but it may have a disconnected interior; the triangles are connected at vertices, but not necessarily joined along edges. We extend our algorithm to establish a similar result for simplicial manifolds of arbitrary dimension.