August 11, 2004
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December 23, 2015
This article presents a short and concise description of stochastic approximation algorithms in reinforcement learning of Markov decision processes. The algorithms can also be used as a suboptimal method for partially observed Markov decision processes.
April 1, 2014
In this paper we describe an approach to resolve strategic games in which players can assume different types along the game. Our goal is to infer which type the opponent is adopting at each moment so that we can increase the player's odds. To achieve that we use Markov games combined with hidden Markov model. We discuss a hypothetical example of a tennis game whose solution can be applied to any game with similar characteristics.
April 29, 2022
Our work aims at developing reinforcement learning algorithms that do not rely on the Markov assumption. We consider the class of Non-Markov Decision Processes where histories can be abstracted into a finite set of states while preserving the dynamics. We call it a Markov abstraction since it induces a Markov Decision Process over a set of states that encode the non-Markov dynamics. This phenomenon underlies the recently introduced Regular Decision Processes (as well as POMDP...
June 12, 2020
Recent investigations into sum-product-max networks (SPMN) that generalize sum-product networks (SPN) offer a data-driven alternative for decision making, which has predominantly relied on handcrafted models. SPMNs computationally represent a probabilistic decision-making problem whose solution scales linearly in the size of the network. However, SPMNs are not well suited for sequential decision making over multiple time steps. In this paper, we present recurrent SPMNs (RSPMN...
July 9, 2021
The success of reinforcement learning in typical settings is predicated on Markovian assumptions on the reward signal by which an agent learns optimal policies. In recent years, the use of reward machines has relaxed this assumption by enabling a structured representation of non-Markovian rewards. In particular, such representations can be used to augment the state space of the underlying decision process, thereby facilitating non-Markovian reinforcement learning. However, th...
February 14, 2025
In this article, we are interested in planning problems where the agent is aware of the presence of an observer, and where this observer is in a partial observability situation. The agent has to choose its strategy so as to optimize the information transmitted by observations. Building on observer-aware Markov decision processes (OAMDPs), we propose a framework to handle this type of problems and thus formalize properties such as legibility, explicability and predictability. ...
November 20, 2023
In real-world reinforcement learning problems, the state information is often only partially observable, which breaks the basic assumption in Markov decision processes, and thus, leads to inferior performances. Partially Observable Markov Decision Processes have been introduced to explicitly take the issue into account for learning, exploration, and planning, but presenting significant computational and statistical challenges. To address these difficulties, we exploit the rep...
July 21, 2010
Motivated by the unceasing interest in hidden Markov models (HMMs), this paper re-examines hidden path inference in these models, using primarily a risk-based framework. While the most common maximum a posteriori (MAP), or Viterbi, path estimator and the minimum error, or Posterior Decoder (PD), have long been around, other path estimators, or decoders, have been either only hinted at or applied more recently and in dedicated applications generally unfamiliar to the statistic...
February 23, 2023
This paper investigates MDPs with intermittent state information. We consider a scenario where the controller perceives the state information of the process via an unreliable communication channel. The transmissions of state information over the whole time horizon are modeled as a Bernoulli lossy process. Hence, the problem is finding an optimal policy for selecting actions in the presence of state information losses. We first formulate the problem as a belief MDP to establis...
December 9, 2011
We introduce a stochastic approximation method for the solution of an ergodic Kullback-Leibler control problem. A Kullback-Leibler control problem is a Markov decision process on a finite state space in which the control cost is proportional to a Kullback-Leibler divergence of the controlled transition probabilities with respect to the uncontrolled transition probabilities. The algorithm discussed in this work allows for a sound theoretical analysis using the ODE method. In a...