May 31, 2024
Similar papers 2
March 27, 2019
We propose deep reinforcement learning as a model-free method for exploring the landscape of string vacua. As a concrete application, we utilize an artificial intelligence agent known as an asynchronous advantage actor-critic to explore type IIA compactifications with intersecting D6-branes. As different string background configurations are explored by changing D6-brane configurations, the agent receives rewards and punishments related to string consistency conditions and pro...
November 7, 2022
We provide a user's guide to version 1.0 of the software package CYTools, which we designed to compute the topological data of Calabi-Yau hypersurfaces in toric varieties. CYTools has strong capabilities in analyzing and triangulating polytopes, and can easily handle even the largest polytopes in the Kreuzer-Skarke list. We explain the main functions and the options that can be used to optimize them, including example computations that illustrate efficient handling of large n...
April 18, 2023
We apply Bayesian optimization and reinforcement learning to a problem in topology: the question of when a knot bounds a ribbon disk. This question is relevant in an approach to disproving the four-dimensional smooth Poincar\'e conjecture; using our programs, we rule out many potential counterexamples to the conjecture. We also show that the programs are successful in detecting many ribbon knots in the range of up to 70 crossings.
January 5, 2020
In these lecture notes, we survey the landscape of Calabi-Yau threefolds, and the use of machine learning to explore it. We begin with the compact portion of the landscape, focusing in particular on complete intersection Calabi-Yau varieties (CICYs) and elliptic fibrations. Non-compact Calabi-Yau manifolds are manifest in Type II superstring theories, they arise as representation varieties of quivers, used to describe gauge theories in the bulk familiar four dimensions. Final...
May 22, 2024
We propose an actor-critic algorithm for a family of complex problems arising in algebraic statistics and discrete optimization. The core task is to produce a sample from a finite subset of the non-negative integer lattice defined by a high-dimensional polytope. We translate the problem into a Markov decision process and devise an actor-critic reinforcement learning (RL) algorithm to learn a set of good moves that can be used for sampling. We prove that the actor-critic algor...
June 30, 2020
Calabi-Yau spaces, or Kahler spaces admitting zero Ricci curvature, have played a pivotal role in theoretical physics and pure mathematics for the last half-century. In physics, they constituted the first and natural solution to compactification of superstring theory to our 4-dimensional universe, primarily due to one of their equivalent definitions being the admittance of covariantly constant spinors. Since the mid-1980s, physicists and mathematicians have joined forces in c...
November 20, 2023
We review advancements in deep learning techniques for complete intersection Calabi-Yau (CICY) 3- and 4-folds, with the aim of understanding better how to handle algebraic topological data with machine learning. We first discuss methodological aspects and data analysis, before describing neural networks architectures. Then, we describe the state-of-the art accuracy in predicting Hodge numbers. We include new results on extrapolating predictions from low to high Hodge numbers,...
June 9, 2023
Calabi-Yau manifolds can be obtained as hypersurfaces in toric varieties built from reflexive polytopes. We generate reflexive polytopes in various dimensions using a genetic algorithm. As a proof of principle, we demonstrate that our algorithm reproduces the full set of reflexive polytopes in two and three dimensions, and in four dimensions with a small number of vertices and points. Motivated by this result, we construct five-dimensional reflexive polytopes with the lowest ...
November 29, 2020
We briefly overview how, historically, string theory led theoretical physics first to precise problems in algebraic and differential geometry, and thence to computational geometry in the last decade or so, and now, in the last few years, to data science. Using the Calabi-Yau landscape -- accumulated by the collaboration of physicists, mathematicians and computer scientists over the last 4 decades -- as a starting-point and concrete playground, we review some recent progress i...
September 24, 2021
We propose a novel deep reinforcement learning-based approach for 3D object reconstruction from monocular images. Prior works that use mesh representations are template based. Thus, they are limited to the reconstruction of objects that have the same topology as the template. Methods that use volumetric grids as intermediate representations are computationally expensive, which limits their application in real-time scenarios. In this paper, we propose a novel end-to-end method...