April 29, 2021
In this paper, we define a new class of dynamic games played in large populations of anonymous agents. The behavior of agents in these games depends on a time-homogeneous type and a time-varying state, which are private to each agent and characterize their available actions and motifs. We consider finite type, state, and action spaces. On the individual agent level, the state evolves in discrete-time as the agent participates in interactions, in which the state transitions ar...
December 20, 2014
Game theory ideas provide a useful framework for studying evolutionary dynamics in a well-mixed environment. This approach, however, typically enforces a strictly fixed overall population size, deemphasizing natural growth processes. We study a competitive Lotka-Volterra model, with number fluctuations, that accounts for natural population growth and encompasses interaction scenarios typical of evolutionary games. We show that, in an appropriate limit, the model describes sta...
February 1, 2013
This article investigates an evolutionary game based on the framework of interacting particle systems. Each point of the square lattice is occupied by a player who is characterized by one of two possible strategies and is attributed a payoff based on her strategy, the strategy of her neighbors and a payoff matrix. Following the traditional approach of evolutionary game theory, this payoff is interpreted as a fitness: the dynamics of the system is derived by thinking of positi...
September 4, 2021
Evolutionary game theory is a mathematical toolkit to analyse the interactions that an individual agent has in a population and how the composition of strategies in this population evolves over time. While it can provide neat solutions to simple problems, in more complicated situations where assumptions such as infinite population size may be relaxed, deriving analytic solutions can be intractable. In this short paper, we present a game with complex interactions and examine h...
December 15, 2020
The predominant paradigm in evolutionary game theory and more generally online learning in games is based on a clear distinction between a population of dynamic agents that interact given a fixed, static game. In this paper, we move away from the artificial divide between dynamic agents and static games, to introduce and analyze a large class of competitive settings where both the agents and the games they play evolve strategically over time. We focus on arguably the most arc...
November 24, 2023
This brief discusses evolutionary game theory as a powerful and unified mathematical tool to study evolution of collective behaviours. It summarises some of my recent research directions using evolutionary game theory methods, which include i) the analysis of statistical properties of the number of (stable) equilibria in a random evolutionary game, and ii) the modelling of safety behaviours' evolution and the risk posed by advanced Artificial Intelligence technologies in a te...
March 6, 2018
We consider a broad class of stochastic imitation dynamics over networks, encompassing several well known learning models such as the replicator dynamics. In the considered models, players have no global information about the game structure: they only know their own current utility and the one of neighbor players contacted through pairwise interactions in a network. In response to this information, players update their state according to some stochastic rules. For potential p...
March 8, 2011
A discrete-time version of the replicator equation for two-strategy games is studied. The stationary properties differ from that of continuous time for sufficiently large values of the parameters, where periodic and chaotic behavior replace the usual fixed-point population solutions. We observe the familiar period-doubling and chaotic-band-splitting attractor cascades of unimodal maps but in some cases more elaborate variations appear due to bimodality. Also unphysical statio...
April 30, 1998
Many complex adaptive systems contain a large diversity of specialized components. The specialization at the level of the microscopic degrees of freedom, and diversity at the level of the system as a whole are phenomena that appear during the course of evolution of the system. We present a mathematical model to describe these evolutionary phenomena in economic communities. The model is a generalization of the replicator equation. The economic motivation for the model and its ...
April 17, 2024
I consider a family of games with corresponding payoff matrices, parametrized by the parameter The informal question of interest is: what game is the best? Instead of attempting to suggest a more or less arbitrary definition of the best game, I allow natural selection to find it through honest competition between games. Specifically, I consider a model of a community composed of populations with different payoff matrices and study the natural selection between the populations...